Shandalar: 30th Anniversary Edition - Alpha Release

Tags: s30 programming

Rebuilding the 1997 Cult Classic "Shandalar" for its 30th Anniversary

For the 30th anniversary, we're rebuilding the game from scratch! This is our chance to share the classic with a new generation.

Design Goals

  • Smarter AI: Faster, stronger play, clearer difficulty scaling
  • Moddable: Add new cards, world magics, dungeons, bosses, and more
  • Cross-platform: Windows, Mac, Linux, Web and Moble
  • Faithful to the original: Core art and play style unchanged
  • More fun: Additional world magics, more interesting dungeons
  • Stable: Fixed crashes and bugs from the original
  • Free and non-commercial: I played this on a Pentium 133 in high school and have come back to this game many times over the years.

Help Wanted

Looking for contributors in:

  • Programming (Go, game logic, UI)
  • Art (sprites, UI elements)
  • Music/Sound
  • Playtesting

New to programming? No problem, I'm happy to help you get started!

Alpha Available Now!

What's Working:

  • Explore the overworld
  • Enter towns
  • Enemy spawns
  • Buy/sell cards
  • Deck editing

MTG Engine/Duel support:

Note

This is a non-commercial fan project. Original card art and game assets are not included in the repository — players must supply their own from a legally obtained copy of the original game. Magic: The Gathering is a trademark of Wizards of the Coast/Hasbro.

Date: 2026-03-07

Author: Ben