Shandalar: 30th Anniversary Edition - June Update
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Back with another monthly update on Shandalar: 30th Anniversary Edition.
This release I focused on making the game more fun. Card rewards are better which make battles more interesting. Wiseman quests have been expanded to encourage deck building/modifications. Editing your deck is easier and the AI is making fewer obviously bad moves.
Highlights
- Improved wiseman quests, focusing more on changing your deck
- AI Improvements: uses pump, counters, regeneration
Duel Improvements
- Cards are sorted in hand and on battlefield
- Duel Rewards now choose from 1 of 3 cards
- Mulligan card magnifier
- Game phases autopass when no player has no actions available
Deck Edit Screen
- Added card filters
What's Next
- Make dungeons more interesting. Multi-level dungeons, difficulty of dungeons
- Finish wizard castles. Will leverage dungeon improvements
- Improve performance of MiniMax AI
- Continued card fixes and implementations
- Better uses for gold
- Remove food mechanic, it doesn't have much use
- Implement world magics